It all started with a class. My professor at the time came to enjoy giving me random design challenges. Usually in front of the entire class. With no warning, I was expected to create a viable game from three or four random ideas, objects, actions, topics, etc.
And wouldn't you know, I could do it.
I don't know how, but it was actually a lot of fun. Which is good, since I was going to school for game design. This continued through the classes and eventually my friend Brian, who is the other contributor to this site, mentioned that he had written a random game generator in excel, and that I should give some of those random games a try.
So that is what we are doing here. As it is now, the rules (which are subject to change arbitrarily, since this is an experiment anyways) are as follows:
- Each week, on mondays, Brian will post a challenge. This will consist of a genre and a number of things that must be included in the final game. The can be anything. At all. (What am I getting myself into?)
- By the end of Monday I will post an idea. This will be the first thing that comes to mind, raw and broken as it may be. From there, I will take the idea and attempt to refine it, until...
- On Friday, I will post a more complete version of the game, with rules and maybe (if you're lucky and I'm feeling artistic) some concept art or diagrams for explanation. This will be the final version of the game, though I may continue to refine it. If so, I'll post the results when they are done, but there will be a post on Friday.
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