Showing posts with label firstglance. Show all posts
Showing posts with label firstglance. Show all posts

Sunday, June 28, 2009

Challenge 4: First Glance

Ok, here goes.

iPhone+ARG+Freestyle Rap.

The game is distributed via an app on the iPhone. The app allows players to register as 1 of 2 categories, each with individual scoring methods and routes to "winning," as much as you can win an ARG.

The first category is your Rappers. Rappers gain rank in two ways. The first, and most important is by winning rap battles. Any rapper of a certain level can challenge another rapper of equivalent level to a rap battle. These take place over the iPhone, via the phone using the app. As the two rappers face off, they use a beat from a pre-made selection that is built into the app, which plays over each rappers phone as he lays down his rhymes, or with a third party beatbox player, which will be explained later. The battle is then recorded and uploaded to a server, where player in the third category, the fans, can listen to them and vote for who they think won the battle. After an amount of time, the winner is decided by the most votes. The winning rapper then gains cred (basically Rapper XP) until they rank up, allowing them to challenge higher level rappers, and continue to climb the ladder.

The other way that rappers can gain cred is to have a following. Followers act as a multiplier for the amount of cred that they gain each time they win a battle. That way, a rapper with a huge following (such as if Snoop Dog or Busta Rhymes joined the game) would not have to spend much time challenging the lower level rappers to climb towards the top where they belong.

Listeners are another type of user for the app. Listeners gan respect (Listener XP) when the rappers they follow do well, as well as gaining a little respect each time they vote on a battle they have listened to. Listeners can only follow 5 rappers at a time though, so they have to choose carefully who they want to follow. In addition, each time a rapper they are following ranks up, they respect they recieve from that rapper gets a multiplier. That multiplier is lost if they stop following and then return later, encouraging them to choose very carefully who they follow.


This needs a bit more thought, and someone who can program for the iPhone, but I like the basic idea a lot.

Monday, June 15, 2009

Challenge 3 : First Glance

Ok. One Button SHMUP about computer hackers.

This should be easy.

.........

ok, got it. That took way too long.

As the code scrolls down from the top of the screen, you pilot your cursor and try to input pieces of code into the line that will maintain functionality, but help to give you access to the program. Little changes that over the course of a level, each of which is a server, that add up to give you access via a backdoor.

The only button is to fire, with one analog stick that allows the cursor movement.

Beware however, there are anti-spyware and anti-virus programs that will seek and destroy your pirate code, so you have to be quick and find the correct places for your input b4 they lock down the files in quarantine.

Just a first glance. I'll think about it more this week and put something more up later.

Monday, June 8, 2009

Challenge 2 : First Glance

Ok, first glance idea for an advergame tabletop RPG about wolves.

Hmm. First idea is a game based on a Discovery Channel show. The show would need to be developed around a pack of wolves, and it documents their lives. The tabletop game tie-in for the show would be where each player takes control of one of the wolves in the pack and is able to act out their lives while the GM (or you could call him the Executive Producer, heh) gives them challenges and dangers to overcome in their struggle for survival.

This is a challenge because tabletop RPGs are not really suited to advergaming as the market stands now, and I don't see it really becoming one any time soon.

Monday, May 25, 2009

Challenge 1 : First Glance

Ok, wow. Starting things off hard, are we?

So, exercise and space RPG. First thing that comes to mind is a cartoony RPG for the Wii, whereby you take your character and explore a galaxy on your "Spaceboard" which is like a surf board, but in space. The controls for the "Spaceboard" use the Wii Fit balance board for steering. RPG elements like a large involved story and inventory system are necessary, and so the game would use the Wiimote as well.

Hmm. That's my first glance, more to come through the week, though maybe with a slight delay since I will be out of town this weekend, so that I can graduate (officially, I graduated last quarter, but I still want to walk).